{"id":6269,"date":"2024-02-27T23:37:20","date_gmt":"2024-02-27T23:37:20","guid":{"rendered":"https:\/\/nau.edu\/stories\/?p=6269"},"modified":"2024-02-29T21:23:46","modified_gmt":"2024-02-29T21:23:46","slug":"highlighting-waste-issues-with-vr","status":"publish","type":"post","link":"https:\/\/in.nau.edu\/stories\/highlighting-waste-issues-with-vr\/","title":{"rendered":"Highlighting waste issues with VR"},"content":{"rendered":"\n
Two hundred eighty million (280,000,000) tons. That\u2019s how much municipal waste there is in the United States. For industrial waste, multiply that by 28. The numbers are mind-boggling. But instead of being overwhelmed, Dadric Riggs, a senior Visual Communication<\/a> major, set out to inspire a change.<\/p>\n\n\n\n Born in Tuba City and raised in Flagstaff, Riggs is Din\u00e9. His clans are Towering House, Snake Clan, Black Sheep, and Many Goats. He began his journey into environmental advocacy with a simple realization: the sheer volume of waste produced in the US is staggering. Determined to shed light on the issue, he embarked on a mission\u2014with financial support from the Student-led Projects in the Arts, Creative Activity, and Scholarship<\/a> program\u2014to make these abstract numbers visible.<\/p>\n\n\n\n Virtual reality highlights real problem<\/strong><\/p>\n\n\n\n His research project originated from an animation class assignment. Using Unreal Engine 5 software, Riggs created a virtual square mile environment to convey the scale of waste production in the US. \u201cI wanted to communicate how much trash would fit in an area using a scaled-down environment,\u201d he explains. \u201cSo I took the total surface area of the United States, which is a big number, and I divided that by the square mile. And then I took the total amount of trash in the United States, according to the EPA, multiplied that by that multiplicative scalar, and figured out how much trash would fit in a square mile environment.\u201d<\/p>\n\n\n\n By scaling down the country’s total surface area and calculating the average amount of trash per square mile, he provided a tangible representation of the problem. However, a square mile is still an abstract concept, and inspired by his success, he decided to take the visual one step further.<\/p>\n\n\n\n